Flash Point is similar to Delta Force or Hidden and Dangerous in some respects but it offers much more realism and more opportunities to the player.
#Operation flashpoint cold war crisis mission editor full#
This game offers more freedom and realism than any other game and we think it's a refreshing change after tons of simplistic shooting infantry games and/or sci-fi military games full of colored lights and effects. The game offers a simplified action-type user interface but there's a deep tactical simulation behind it - every single bullet has its own simulation and ballistics. Life-like graphics, animations and sound effects help the total immersion. Everything is created in accurate 3D graphics and with decent physical simulation and complex AI routines. The players can play as the infantry and use all mobile, armored, aircraft units in both single player and multiplayer. BIS was going to call it 'Flash Point'.įlash Point creates a large and detailed world and engages a huge variety of Cold War military equipment and vehicles directly in the combat without any limits. It was to be a first-person shooter with a difference: the environment would be completely open every vehicle in the game would be usable by the player the AI would be smarter than anything seen before in gaming. In the Spring of 1999 a small company in the Czech Republic called Bohemia Interactive Studio (BIS) announced they were developing a new game.